Started a site on Squidoo, but figure I should probably post our game development thoughts and stories to as many places as we can.
Lately I’ve felt compelled to talk about the game development challenges we’re facing. Ironically, even for a game as simple and as certain as slots, there’s still plenty of challenges and things to consider.
I’ll do a follow-up post at some point but wanted to at least get started by sharing the game to those that are stumbling on my page.
The team that I’m on is called Rocket Games. We managed to create a slots game in roughly 3 months. We did a geo-lock beta of our game, Slots – Lost Treasures, in Australia and Canada back in September of 2013. We then did a worldwide release of our game in November 2013.
We’re a small team so we’re all super proud of this accomplishment. Slots – Lost Treasures is available both on android and iOS.
If you have a moment, we’d love for you to give our game a spin and to hear your thoughts on it:
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